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View Poll Results: Do we want personality in the game
cool Yes we do 3 20.00%
boo no we dont 12 80.00%
Voters: 15. You may not vote on this poll

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Old 11-03-2009, 10:24   #1
BloodPrince
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Personality /Trait

they would be randomly assigned when a character is made and can not be changed unless you rb and get another random personality/trait
these are ones Ive thought of please add more of your own after u vote

1.vengeful - more dmg to personal or guild enemy
2.obsessive - skill and prof increase faster
3.brave -small increase in physical def
4. reckless - high increase in atk decrease in defense
5. protective - increase in def
6. intelligent - high increase in mana
7. tactician - increase in magic atk
8.cautious - increase in magic def
9. deceptive -can wear any gear any lvl below your own
10. patriotic - all stats up during guild war
11 greedy - double gold picked up
12.cowered - increase speed/attract mobs
13.motivated- more exp from mobs
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Old 11-03-2009, 10:26   #2
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No thank you.
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Old 11-03-2009, 13:30   #3
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Not signed - it would be unfair.
More than that, it would be AWFUL!
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Old 11-03-2009, 13:54   #4
joey2273
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Yea i would love to get an intellegent, tactician warrior
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Old 11-03-2009, 14:19   #5
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Yea i would love to get an intellegent, tactician warrior
Screw that. Intelligent, tactician, deception ninja. Fog + star + fire gear + shield + fire = SCARY
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Old 11-03-2009, 15:40   #6
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Old 11-03-2009, 21:55   #7
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Neh they're too random and would cause some people to be overpowered while others are underpowered. For example if a fire got the one that raised movement speed while a trojan got one that raised magic attack? Makes no sense and would destroy the balance even more.
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Old 11-04-2009, 06:25   #8
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Quote:
Originally Posted by BloodPrince View Post
they would be randomly assigned when a character is made and can not be changed unless you rb and get another random personality/trait
these are ones Ive thought of please add more of your own after u vote

1.vengeful - more dmg to personal or guild enemy
2.obsessive - skill and prof increase faster
3.brave -small increase in physical def
4. reckless - high increase in atk decrease in defense
5. protective - increase in def
6. intelligent - high increase in mana
7. tactician - increase in magic atk
8.cautious - increase in magic def
9. deceptive -can wear any gear any lvl below your own
10. patriotic - all stats up during guild war
11 greedy - double gold picked up
12.cowered - increase speed/attract mobs
13.motivated- more exp from mobs
ok, here is why your idea is stupid and you should be killed:

1) farmers would be recreating chars 24/7 to get the trait they want, increasing server load
2) every player would have to do the same, just to get the trait they want...
3) the people who dont want to have to recreate chars for their trait, are stuck

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